GAME OF THRONES - VISUAL FX

SEASON 1 (2010/11)

Documented here is some background on my work on Game of Thrones : Season 1.

We shot in Belfast from July to December 2010 with a Malta shoot also running contiguously for part.


I ran with a team of a VFX Producer, VFX co-ordinator and two on-set data wrangler/co-ordinators, plus a VFX editor. Malta required an additional VFX supervisor, on-set assistant and data wrangler.

OBJECTIVES

WEDNESDAY, 28 SEPTEMBER 2011

Visual effects’ primary objective and achievement, specifically for the first Season, was to create stunning visual imagery in keeping with the expectations of those familiar with the books. And, in...

WINTERFELL

WEDNESDAY, 28 SEPTEMBER 2011

Winterfell, an imposing castle in the northerly region of the fictional land of Westeros. Work ranged from topping up a location set build (see below) to situating the entire Castle into plate...

KINGS LANDING

WEDNESDAY, 28 SEPTEMBER 2011

Kings Landing, the capital city in the very south where is situated The Red Keep that is home to the King. Malta was the basis for this region and many exterior scenes were shot there. Motion picture...

CASTLE BLACK

WEDNESDAY, 28 SEPTEMBER 2011

Castle Black, the outpost at the very north that guards The Wall, an 800ft high ice structure stretching east to west that forms a boundary from the darker forces of the White Walkers living beyond....

ESSOS

WEDNESDAY, 28 SEPTEMBER 2011

Essos - the Dothraki horde traverse the desert plains of Essos. A location was chosen on a cliff top that had sea to one side. We replaced the sea entirely with desert using stills from Spitzkop in...

DRAGONS

WEDNESDAY, 28 SEPTEMBER 2011

Dragons - Particularly significant to the story and as the season finale we needed to create fully CG animated baby dragons. We reveal the dragons the morning after Drogo’s funeral pyre where she...

DIGITAL MAKEUP

WEDNESDAY, 28 SEPTEMBER 2011

Digital Makeup - In ep10 there’s a face enhancement to a prisoner. The original scripted idea was for him to have no nose – ultimately this idea changed and we scarred and pitted it instead, adding...

PRACTICAL SFX

WEDNESDAY, 28 SEPTEMBER 2011

Practically - the special or physical effects team provided a huge range of to the show from smoke and atmos to snow, fire and blood. They supplied a custom built suite of rigs to dispense and shape...

TECHNICAL

WEDNESDAY, 28 SEPTEMBER 2011

Technically - we have been one of the earliest productions to work with the Arri Alexa camera and one of the first HBO ‘film’ productions, albeit a series, to shoot digitally. And thus we have been...